SFE Save Bridge v1.0

Fallout 76 Mods |

SFE Save Bridge v1.0

SWF library that allows multiple SFE mods to safely store their settings in a single shared file.

Required:
SFE

This IS NOT SFE.

IBModSettingsStore is a shared utility for Fallout 76 modders that provides persistent per-mod configuration storage using SFE.

This library is designed specifically for modders to integrate into their mods. If you’re not creating or modifying mods, this library won’t be of any use to you.

This mod does not add gameplay features, UI elements, or standalone functionality. By itself, it does nothing. It exists purely as a shared library that other mod authors can integrate into their projects.

What It Does
This mod offers a class called IBModSettingsStore which provides a standardized way for multiple mods to:
• Store configuration data persistently
• Avoid overwriting each other’s settings
• Share a single unified storage file
• Safely use SFE’s saving functionality

For it to work:
– Mod authors must explicitly implement it in their mod
– The mod must use SFE
– SFE must be installed and functioning

If a mod does not implement IBModSettingsStore, nothing changes.

Why use it?
Not every mod has the ability to persist data on its own. Many mods simply have no native way to write to disk. Saving bridge solves this by leveraging the existing save call provided by the SaveEverything mod, which is no longer actively maintained. Instead of letting that functionality go unused, this library repurposes the SaveEverything saving mechanism to provide a structured and safe way for other mods to store their data.
Through this system, mods gain access to persistent storage without needing to implement low level saving logic themselves. All data is written into the shared saveeverything.ini file, with proper separation per mod to prevent conflicts.
Additionally, IBModSettingsStore allows mods to read data from other mods in read only mode. This enables interoperability, where one mod can safely reference configuration or state data from another without risking modification or corruption. This opens the door for better integration and cooperation between mods while maintaining strict data isolation and control.


Credits: DCHoaxer and stefcoffindodger
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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